Bug Fixes
Balancing
Void Slime health reduced from 540 to 495
Entangling roots max target count increased from 10 to 16
Woodwalker damage reduced from 110 to 99
Gatling Drone health increased from 90 to 98
Orbital Strike cost increased from 160 to 180
Hail of Arrows initial wave count increased from 2 to 4
Suntower health reduced from 520 to 465
Earthquake cost increased from 200 to 220
Features
Balancing
Features
Features
Bugfixes
Balancing
Vecra
Aegis health reduced from 1050 to 890
Relocate
Crystal Temple health reduced from 625 to 570
Stone Weaver
Brratu
Wisp damage reduced from 71 to 64
Hail of Arrows
Features
Bugfixes
Features
Features
Features
Bugfixes
Features
Features
Bugfixes
Balancing
Void Slime
Factory Reset increased cost from 140 to 190
Orbital Strike
Crystal Chanter
Stone Circle increased cost from 100 to 120
Heart of the Forest - Enchantment: Strength
Wisp reduced damage from 77 to 71
Archer increased damage from 19 to 20
Features
Bugfixes
Features
Bugfixes
Features
Bugfixes
Balancing
Reduced slightly the difficulty of Co-Op Challenge Crystal
Brratu increased health from 1600 to 1700
Thistle increased health from 30 to 32
Footman reduced health from 32 to 27
Promise of Life
Oppressor
Gatling Drone increased health from 70 to 90
Frenzy increased mana cost from 90 to 100
Soul Altar
Crystal Overseer
Features
Features
Bugfixes
Features
Balancing
Sapling Charge reduced mana cost from 280 to 250
Archer reduced health from 25 to 21
Ballista
Breacher
Echo Projector increased health from 205 to 260
Frenzy
Void Bane reduced health from 230 to 205
Petrify reduced mana cost from 140 to 130
Features
Bug Fixes
Balancing
Features
Bug Fixes
Balancing
Features
Bug Fixes
New Legion - Crystal Legion
New Units
New Spells
Features
Bug Fixes
Balancing
Features
Bug Fixes
Balancing
Bug Fixes
Balancing
Miscellaneous
Bug Fixes
Balancing
Miscellaneous
Bug Fixes
Balancing
Miscellaneous
Balancing
White
Green
Black
Golem Challenge & Co-op
Stone
Bronze
Silver
Gold
Crystal
Miscellaneous
Skins
Balancing
Base Buildings
White
Black
Green
Blue
Miscellaneous
Miscellaneous
Balancing
White
Green
Black
Miscellaneous
Balancing
Base Buildings
Base Buildings (Stone)
Miscellaneous
Balancing
Base Buildings (Stone)
General
Miscellaneous
Balancing
White
Green
Black
Miscellaneous
Balancing
Base Buildings
White
Green
Miscellaneous
Balancing
Base Buildings (Stone)
Base Buildings (Bronze)
Base Buildings (Silver)
White
Green
Black
Miscellaneous
Miscellaneous
Balancing
Base Buildings (for all Tiers Bronze and higher)
Stage 1 & 2 “Nexus” splash damage increased from 25 to 35 and single target damage increased from 80 to 120
Stage 1 “Lane Tower” health increased from 800 to 1200
White Legion
Green Legion
Black Legion
Miscellaneous
Balancing
Base Buildings
White Legion
Green Legion
Black Legion
Blue Legion
Miscellaneous
Early Access Release
As we changed so much over the last 2 months, the latest Patchnotes would probably fill a book. Which is why we decided to continue with the detailed patchnotes after the early access release today.
Features
Bugfixes
Balancing
Features
Bugfixes
Balancing
Features
Bugfixes
Features
Balancing
Bugfixes
The "Tiers and Loot" update has finally arrived! It has been a while and a lot has changed since the last version of the game.
Here's a couple of facts about the update:
Features
Bugfixes
Features
Bugfixes
Balancing
Features
Bugfixes
Features
Balancing
Features
Bugfixes
Balancing
Features
Bugfixes
Bugfixes
Balancing
Features
Bugfixes
Balancing